Hello! I am a long-time passionate game-maker; Lode Runner started it all when I played with the level editor on the IBM as a child, followed by many various editors that shipped alongside games, and getting into the custom mapping scene for Day of Defeat.
2011 began my professional game making career, to this day I continue to improve and extend my craft at work, with courses, books, and hobby projects.
I enjoy surfing the local breaks, playing at the community Squash Club, permaculture gardening, and games with the family.